Post by Admin on Jul 2, 2020 18:27:15 GMT
As you secure each block, it is imperative that you create a barrier between "sterile" and "non-sterile" blocks. If you look at the image below, you will see a series of red lines I have drawn on a map, illustrating placement of said barriers. You want to try and seal off any point of entry, be it an alleyway, or intersection. Use what is around you as a barrier, cars. I will be showing how to move a car later, by way of disconnecting the shift linkage from the transmission, and manually selecting neutral so you may roll the vehicle.
The shift linkage, which I have highlighted in green is what you want to isolate from the shift cable end which I have highlighted in red.
This linkage is typically found on the top of most front wheel drive transmissions, and on the side of most rear wheel drive automatic transmissions. Once separated, you can twist the linkage by hand from park through reverse, and into neutral. Just remember this layout, P-R-N-D-L-L. Park, Reverse, Neutral, Drive, Low 2, Low 1. Unlike old manual transmissions, you cannot just "pop" the clutch and start an automatic, but at least you can get it rolling. As for steering, that may be a bit tricky, since in the steering column, there is a lock that impedes the travel of the steering wheel when the key is in the off position. My best advice here would be to disconnect the universal joint in the steering shaft coming through the firewall going down to the rack and pinion, or steering gearbox.
On most cars where the driver's seat is oriented on the left hand side of the car, this shaft will be running below the brake master cylinder (for those that do not know, look for the big dish on the firewall, you will see a reservoir and those curly brake lines, some are straight, but do not worry, every car has one.)
Once the steering is isolated from the locked steering wheel, get the car rolling, having a buddy kick the tire to get it to turn.
If you have a large floor jack handy, you can simply lift the car by way of the oil pan, or any part of the steel framework and use the jack to steer the car, since the steering wheels are off of the ground, just make sure that you can stop the car, and exercise extreme caution when near a hill or incline.
Alright, you have moved all your vehicles, and have the block secure, go back and go through each home and building and take stock of what is in each, maybe even bring it to a central building which will be your outpost. You now have a base. Post people up by the barricades to keep watch, and you can hang there as long as you have supplies. Be sure that when other survivors come, which they will, you screen them before allowing them in. Screen them for bites, and other wounds that may have been infected, and further screen them to tell whether or not they are friend or foe. You have taken your first steps in reclaiming your community. As you get more and more people in your survival group, you can spread to other blocks, one at a time, barricading them off as you did the last, until you have your whole city back. You may or may not choose to leave the barricades up between blocks as you move outward, that is all up to you. The outside perimeter (or first blocks) may be enough, but, I would leave some barricades up just to slow down the zeds if they break through. That said, if you pull some barricades, maybe someone could make a map, showing where the dead ends are.
The shift linkage, which I have highlighted in green is what you want to isolate from the shift cable end which I have highlighted in red.
This linkage is typically found on the top of most front wheel drive transmissions, and on the side of most rear wheel drive automatic transmissions. Once separated, you can twist the linkage by hand from park through reverse, and into neutral. Just remember this layout, P-R-N-D-L-L. Park, Reverse, Neutral, Drive, Low 2, Low 1. Unlike old manual transmissions, you cannot just "pop" the clutch and start an automatic, but at least you can get it rolling. As for steering, that may be a bit tricky, since in the steering column, there is a lock that impedes the travel of the steering wheel when the key is in the off position. My best advice here would be to disconnect the universal joint in the steering shaft coming through the firewall going down to the rack and pinion, or steering gearbox.
On most cars where the driver's seat is oriented on the left hand side of the car, this shaft will be running below the brake master cylinder (for those that do not know, look for the big dish on the firewall, you will see a reservoir and those curly brake lines, some are straight, but do not worry, every car has one.)
Once the steering is isolated from the locked steering wheel, get the car rolling, having a buddy kick the tire to get it to turn.
If you have a large floor jack handy, you can simply lift the car by way of the oil pan, or any part of the steel framework and use the jack to steer the car, since the steering wheels are off of the ground, just make sure that you can stop the car, and exercise extreme caution when near a hill or incline.
Alright, you have moved all your vehicles, and have the block secure, go back and go through each home and building and take stock of what is in each, maybe even bring it to a central building which will be your outpost. You now have a base. Post people up by the barricades to keep watch, and you can hang there as long as you have supplies. Be sure that when other survivors come, which they will, you screen them before allowing them in. Screen them for bites, and other wounds that may have been infected, and further screen them to tell whether or not they are friend or foe. You have taken your first steps in reclaiming your community. As you get more and more people in your survival group, you can spread to other blocks, one at a time, barricading them off as you did the last, until you have your whole city back. You may or may not choose to leave the barricades up between blocks as you move outward, that is all up to you. The outside perimeter (or first blocks) may be enough, but, I would leave some barricades up just to slow down the zeds if they break through. That said, if you pull some barricades, maybe someone could make a map, showing where the dead ends are.